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	<title>Arena Pwnage &#187; Site News / Free Content</title>
	<atom:link href="http://www.arenapwnage.com/category/site_news/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.arenapwnage.com</link>
	<description>Learn. Dominate. Inspire.</description>
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		<title>Warsong Gulch &#8211; Advanced Rated Battleground Strategy</title>
		<link>http://www.arenapwnage.com/2011/09/28/warsong-gulch-advanced-rated-battleground-strategy/</link>
		<comments>http://www.arenapwnage.com/2011/09/28/warsong-gulch-advanced-rated-battleground-strategy/#comments</comments>
		<pubDate>Wed, 28 Sep 2011 01:21:50 +0000</pubDate>
		<dc:creator>Alan Widmann</dc:creator>
				<category><![CDATA[1v1]]></category>
		<category><![CDATA[Advanced Tactics]]></category>
		<category><![CDATA[Arena Fundamentals For the Beginner]]></category>
		<category><![CDATA[Battlegrounds]]></category>
		<category><![CDATA[Site News / Free Content]]></category>
		<category><![CDATA[VIP Content]]></category>
		<category><![CDATA[Rated Battleground Strategy]]></category>
		<category><![CDATA[rated bgs]]></category>
		<category><![CDATA[rbgs]]></category>
		<category><![CDATA[Warsong Gulch]]></category>

		<guid isPermaLink="false">http://www.arenapwnage.com/?p=4701</guid>
		<description><![CDATA[Hey guys this is Hotted again and today i will be talking about the most effective strategies for Warsong Gulch in a rated Battleground environment&#8230;
OK guys first I&#8217;ll introduce this Battleground. This is Warsong Gulch. It&#8217;s a 10-man Rated and Regular Battleground map that consist on getting three caps before the enemy reaches them. Since [...]]]></description>
			<content:encoded><![CDATA[<p>Hey guys this is Hotted again and today i will be talking about the most effective strategies for Warsong Gulch in a rated Battleground environment&#8230;<span id="more-4701"></span></p>
<p>OK guys first I&#8217;ll introduce this Battleground. This is Warsong Gulch. It&#8217;s a 10-man Rated and Regular Battleground map that consist on getting three caps before the enemy reaches them. Since people are able to turtle in this battleground, Blizzard implemented this debuff system where your tank gets a 10% damage taken debuff after three minutes that the flag was grabbed. After those three minutes, the debuff will increase by 10% every minute until it reaches 100% damage taken debuff. If both flag carriers die with X amount of debuffs at the same time and no one has the flag, the debuffs get reset. One last thing that i need to add is that in case of a tie, the team that capped the flag as LAST, wins. If the score is 0/0 by the time that the BG ends, both teams get 0 points. (even though the scoreboard says -12, it&#8217;s a bug).</p>
<p> </p>
<p>Preferred team composition :</p>
<p>- 4 Healers (1 Holy pal, 1 Disc priest, 1 Rsham and 1 Disc/Resto Druid)</p>
<p>- 1 Mage</p>
<p>- 1 Rogue</p>
<p>- 1 Warlock</p>
<p>- 1 Flag Carrier (Blood DK, or Protection Warrior..even though protection warriors are the most effective FCs)</p>
<p>- 2 Death Knights ( Even thought this might sound crazy, 2 frost death knights in Rated Battlegrounds will anihilate          everything in sight) and if you can&#8217;t get 2 Death knights, just add another Caster (moonkin preferably).</p>
<p> </p>
<p>There are two main strategies that are the most effective in Rated BGs which are:</p>
<p>8-2 Split, and 6-2-2 Split which i will explain thoroughly:</p>
<p><strong>8-2 Split:</strong></p>
<p><strong><a rel="attachment wp-att-4702" href="http://www.arenapwnage.com/2011/09/28/warsong-gulch-advanced-rated-battleground-strategy/wsg-strat-1/"><img class="aligncenter size-large wp-image-4702" src="http://www.arenapwnage.com/wp-content/uploads/2011/09/WSG-Strat-1-517x345.jpg" alt="" width="517" height="345" /></a></strong></p>
<p>What the 8-2 Split really means, is that you send the flag carrier with a holy paladin to get the flag and the rest of the team engages mid. The advantage of this strategy  is that if you control middle, you can easily get a cross kill on the enemy flag carrier.</p>
<p> </p>
<p><strong>6-4 Split:</strong></p>
<p> </p>
<p><a rel="attachment wp-att-4705" href="http://www.arenapwnage.com/2011/09/28/warsong-gulch-advanced-rated-battleground-strategy/wsg-strat-2/"><img class="aligncenter size-large wp-image-4705" src="http://www.arenapwnage.com/wp-content/uploads/2011/09/WSG-Strat-2-517x345.jpg" alt="" width="517" height="345" /></a></p>
<p>This strategy requires a bit more co-ordination  than the first one. However if executed properly, you can get an easy kill on the flag carrier when he tries to return to his base. The main idea around this, is to force cool-downs from the enemy FC and their Main Healer (Holy Pally mostly) and also add delay on the flag capture. The warrior will have no cool-downs on his return and a simple smokebomb with all your DPS on him will have deadly results!</p>
<p> </p>
<p>I hope you enjoyed the Guide and be sure to check the next RBG strategy guides in the future!!!</p>
]]></content:encoded>
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		<item>
		<title>Video Lesson: Feral 1v1 Pvp Guide</title>
		<link>http://www.arenapwnage.com/2011/08/16/video-lesson-feral-1v1-pvp-guide/</link>
		<comments>http://www.arenapwnage.com/2011/08/16/video-lesson-feral-1v1-pvp-guide/#comments</comments>
		<pubDate>Tue, 16 Aug 2011 00:37:10 +0000</pubDate>
		<dc:creator>jeremy Mcnulty</dc:creator>
				<category><![CDATA[1v1]]></category>
		<category><![CDATA[Druid]]></category>
		<category><![CDATA[Site News / Free Content]]></category>
		<category><![CDATA[VIP Content]]></category>
		<category><![CDATA[dueling]]></category>
		<category><![CDATA[druid duel]]></category>
		<category><![CDATA[druid pvp]]></category>
		<category><![CDATA[feral 1v1]]></category>
		<category><![CDATA[feral 1v1 guide]]></category>
		<category><![CDATA[feral druid]]></category>
		<category><![CDATA[feral dueling guide]]></category>
		<category><![CDATA[feral duels]]></category>
		<category><![CDATA[feral pvp]]></category>

		<guid isPermaLink="false">http://www.arenapwnage.com/?p=4686</guid>
		<description><![CDATA[This video gives you pointers and tips on how to beat some tough counters as a feral druid in 1v1 duels.

]]></description>
			<content:encoded><![CDATA[<p>This video gives you pointers and tips on how to beat some tough counters as a feral druid in 1v1 duels.</p>
<p><span id="more-4686"></span></p>
<br /><img src="http://www.arenapwnage.com/store/preview.jpg" alt="media" /><br />

]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Priest setups and play-style in Season 10</title>
		<link>http://www.arenapwnage.com/2011/08/12/priest-setups-and-play-style-in-season-10/</link>
		<comments>http://www.arenapwnage.com/2011/08/12/priest-setups-and-play-style-in-season-10/#comments</comments>
		<pubDate>Fri, 12 Aug 2011 22:17:46 +0000</pubDate>
		<dc:creator>Alan Widmann</dc:creator>
				<category><![CDATA[2v2]]></category>
		<category><![CDATA[3v3]]></category>
		<category><![CDATA[Advanced Tactics]]></category>
		<category><![CDATA[Arena Fundamentals For the Beginner]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Priest]]></category>
		<category><![CDATA[Site News / Free Content]]></category>
		<category><![CDATA[VIP Content]]></category>
		<category><![CDATA[4.2]]></category>
		<category><![CDATA[arena]]></category>
		<category><![CDATA[setups]]></category>
		<category><![CDATA[Shadow]]></category>
		<category><![CDATA[Strats]]></category>
		<category><![CDATA[wow]]></category>

		<guid isPermaLink="false">http://www.arenapwnage.com/?p=4670</guid>
		<description><![CDATA[In this article, Hotted goes through the trendy priest setups and explains the current state of Disc and Shadow Priests.
 
Hey guys, Priests have a lot of comps to play  in season 10 and it’s being really fun to play them. I’m going to to straight into the current setups and the play-style that I’ve seen [...]]]></description>
			<content:encoded><![CDATA[<p>In this article, Hotted goes through the trendy priest setups and explains the current state of Disc and Shadow Priests.<span id="more-4670"></span></p>
<p> </p>
<p>Hey guys, Priests have a lot of comps to play  in season 10 and it’s being really fun to play them. I’m going to to straight into the current setups and the play-style that I’ve seen that’s the most adequate for them:</p>
<p> </p>
<p><span style="text-decoration: underline"><strong>RMP (Rogue Mage Priest):</strong></span></p>
<p><span style="text-decoration: underline"><strong><br /></strong></span></p>
<p>This setup, while being constantly good over the seasons, got significant buffs that make a very aggressive play-style risk-reward exponentially better and here is why:</p>
<p> </p>
<p>-         Fully gemmed mastery mages reach around 14% mastery. Each point in mastery, it ads 2.5% extra damage on your crits. 14&#215;2.5 is 35% MORE damage on shatters.</p>
<p> </p>
<p>-         Subtlety Rogues got 6% flat out damage increase. Even though their survivability got nerfed a bit with Cloak of Shadows sharing a cool-down with Combat Readiness</p>
<p> </p>
<p>-         Priests direct damage spells (Mindblast and Shadow  Word Death)got buffed by 12%.</p>
<p> </p>
<p>All these buffs indicate a very straight forward aggressive RMP play and with the right partners, this comp can be absolutely unstoppable.</p>
<p> </p>
<p><span style="text-decoration: underline"><strong>FMP (Feral Druid, Frost mage, Disc Priest)</strong></span></p>
<p><span style="text-decoration: underline"><strong><br /></strong></span></p>
<p>This setups power is the instant unavoidable CC. You have Instant Cyclones provided by the feral druid, Deep Freeze into sheeps, Blanket 4 second Counter Spells, and Fears.</p>
<p>Feral druids provide a lot of damage and mobility and synergize with Mages and Priests really well at the moment.</p>
<p>The goal on this setup is to overwhelm the healer with all your instant CC and ultimately get a kill. If you get your coordination working , you are set.</p>
<p> </p>
<p> </p>
<p><span style="text-decoration: underline"><strong>Shadowplay ( Shadow Priest / UA Lock/ Resto druid or resto shaman)<br /></strong></span></p>
<p><span style="text-decoration: underline"><strong><br /></strong></span></p>
<p>This comp is also an incredibly strong setup to play, but it hurts against melee Cleaves. If you manage to outlast the melee cool downs you should be in a good shape.  This comp relies on the shadow priest to land the kills since it’s the most significant single target damage dealer.</p>
<p> </p>
<p>The Shadow Priest should focus on Faking his burst (arch angel with shadow fiend) with Vampiric touch, baiting the interrupt, and then proceeding to burst with 3x mindspikes, Mind blast  Shadow word Death..</p>
<p>You don’t need to have archangel to burst but it’s a significant damage buff. Always try to keep an off target dotted.</p>
<p> </p>
<p>These are the strongest Priest Setups at the moment in my opinion , try them out and have some fun <img src='http://www.arenapwnage.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Video Lesson: Rogue Warlock Vs Pally Feral</title>
		<link>http://www.arenapwnage.com/2011/07/16/video-lesson-rogue-warlock-vs-pally-feral/</link>
		<comments>http://www.arenapwnage.com/2011/07/16/video-lesson-rogue-warlock-vs-pally-feral/#comments</comments>
		<pubDate>Sat, 16 Jul 2011 18:52:32 +0000</pubDate>
		<dc:creator>Hunter Pierce</dc:creator>
				<category><![CDATA[2v2]]></category>
		<category><![CDATA[Rogue]]></category>
		<category><![CDATA[Site News / Free Content]]></category>
		<category><![CDATA[VIP Content]]></category>
		<category><![CDATA[Warlock]]></category>
		<category><![CDATA[rogue arena]]></category>
		<category><![CDATA[rogue cataclysm 2s]]></category>
		<category><![CDATA[rogue guide]]></category>
		<category><![CDATA[rogue pvp]]></category>
		<category><![CDATA[Rogue Warlock Vs Pally Feral]]></category>

		<guid isPermaLink="false">http://www.arenapwnage.com/?p=4629</guid>
		<description><![CDATA[Here&#8217;s a Rogue pov video with very clean and fluid game play demonstrating how to beat a very tough comp as Rogue Warlock.

]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s a Rogue pov video with very clean and fluid game play demonstrating how to beat a very tough comp as Rogue Warlock.</p>
<p><span id="more-4629"></span></p>
<br /><img src="http://www.arenapwnage.com/store/preview.jpg" alt="media" /><br />

]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Video Lesson: Warlock Rogue vs Mage Priest</title>
		<link>http://www.arenapwnage.com/2011/07/12/video-lesson-warlock-rogue-vs-mage-priest/</link>
		<comments>http://www.arenapwnage.com/2011/07/12/video-lesson-warlock-rogue-vs-mage-priest/#comments</comments>
		<pubDate>Tue, 12 Jul 2011 20:46:38 +0000</pubDate>
		<dc:creator>Mike Montaperto</dc:creator>
				<category><![CDATA[2v2]]></category>
		<category><![CDATA[Advanced Tactics]]></category>
		<category><![CDATA[Site News / Free Content]]></category>
		<category><![CDATA[VIP Content]]></category>
		<category><![CDATA[Warlock]]></category>
		<category><![CDATA[2s]]></category>
		<category><![CDATA[Warlock Cataclysm Guide]]></category>
		<category><![CDATA[warlock guide]]></category>
		<category><![CDATA[warlock rogue]]></category>
		<category><![CDATA[warlock rogue vs mage priest]]></category>

		<guid isPermaLink="false">http://www.arenapwnage.com/?p=4625</guid>
		<description><![CDATA[Here&#8217;s an indepth guide and amazing gameplay footage on how to beat Mage Priest as Warlock Rogue.

]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s an indepth guide and amazing gameplay footage on how to beat Mage Priest as Warlock Rogue.</p>
<p><span id="more-4625"></span></p>
<br /><img src="http://www.arenapwnage.com/store/preview.jpg" alt="media" /><br />

]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Video Lesson: Feral Cataclysm Pvp Guide</title>
		<link>http://www.arenapwnage.com/2011/07/12/video-lesson-feral-cataclysm-pvp-guide/</link>
		<comments>http://www.arenapwnage.com/2011/07/12/video-lesson-feral-cataclysm-pvp-guide/#comments</comments>
		<pubDate>Tue, 12 Jul 2011 08:18:38 +0000</pubDate>
		<dc:creator>jeremy Mcnulty</dc:creator>
				<category><![CDATA[Arena Fundamentals For the Beginner]]></category>
		<category><![CDATA[Druid]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Site News / Free Content]]></category>
		<category><![CDATA[VIP Content]]></category>
		<category><![CDATA[Feral]]></category>
		<category><![CDATA[feral druid]]></category>
		<category><![CDATA[feral druid cata]]></category>
		<category><![CDATA[feral guide]]></category>
		<category><![CDATA[feral pvp]]></category>
		<category><![CDATA[feral pvp guide]]></category>

		<guid isPermaLink="false">http://www.arenapwnage.com/?p=4622</guid>
		<description><![CDATA[Feral druids have become quite popular with the release of patch 4.2. This video goes over the fundamentals &#38; foundation of how to become a great feral druid in arenas and Pvp.

]]></description>
			<content:encoded><![CDATA[<p>Feral druids have become quite popular with the release of patch 4.2. This video goes over the fundamentals &amp; foundation of how to become a great feral druid in arenas and Pvp.</p>
<p><span id="more-4622"></span></p>
<br /><img src="http://www.arenapwnage.com/store/preview.jpg" alt="media" /><br />

]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Video Lesson: TSG Pwnage</title>
		<link>http://www.arenapwnage.com/2011/06/12/video-lesson-tsg-pwnage/</link>
		<comments>http://www.arenapwnage.com/2011/06/12/video-lesson-tsg-pwnage/#comments</comments>
		<pubDate>Sun, 12 Jun 2011 04:55:39 +0000</pubDate>
		<dc:creator>Arena Pwnage</dc:creator>
				<category><![CDATA[3v3]]></category>
		<category><![CDATA[Death Knight]]></category>
		<category><![CDATA[Paladin]]></category>
		<category><![CDATA[Site News / Free Content]]></category>
		<category><![CDATA[VIP Content]]></category>
		<category><![CDATA[Warrior]]></category>
		<category><![CDATA[TSG]]></category>
		<category><![CDATA[TSG Pwnage]]></category>
		<category><![CDATA[TSG strats]]></category>
		<category><![CDATA[TSG Tricks]]></category>
		<category><![CDATA[Video Lesson: TSG Pwnage]]></category>

		<guid isPermaLink="false">http://www.arenapwnage.com/?p=4607</guid>
		<description><![CDATA[A collection of TSG arenas vs various comps in cataclysm v 4.1.

Part1:

 
 
Part2:
]]></description>
			<content:encoded><![CDATA[<p>A collection of TSG arenas vs various comps in cataclysm v 4.1.</p>
<p><span id="more-4607"></span></p>
<p>Part1:</p>
<br /><img src="http://www.arenapwnage.com/store/preview.jpg" alt="media" /><br />

<p> </p>
<p> </p>
<p>Part2:</p>
<br /><img src="http://www.arenapwnage.com/store/preview.jpg" alt="media" /><br />

]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>TSG Guide &#8211; Pally P.o.V.</title>
		<link>http://www.arenapwnage.com/2011/06/01/tsg-guide-pally-p-o-v/</link>
		<comments>http://www.arenapwnage.com/2011/06/01/tsg-guide-pally-p-o-v/#comments</comments>
		<pubDate>Wed, 01 Jun 2011 13:53:38 +0000</pubDate>
		<dc:creator>Larry Liebler</dc:creator>
				<category><![CDATA[3v3]]></category>
		<category><![CDATA[Advanced Tactics]]></category>
		<category><![CDATA[Arena Fundamentals For the Beginner]]></category>
		<category><![CDATA[Death Knight]]></category>
		<category><![CDATA[Site News / Free Content]]></category>
		<category><![CDATA[VIP Content]]></category>
		<category><![CDATA[Warrior]]></category>

		<guid isPermaLink="false">http://www.arenapwnage.com/?p=4597</guid>
		<description><![CDATA[
Lj goes over TSG strats
 





 
 
 
General strat against most comps: Most of the time as a paladin playing TSG, you will be forced to blow your cool downs very easy. Like every Comp in WoW, it has its plus sides and its down sides. The plus side of TSG, is it has amazing burst damage. The [...]]]></description>
			<content:encoded><![CDATA[<p><span style="font-size: medium">
<p style="text-align: center"><span style="color: #ff0000"><span style="color: #000000">Lj goes over TSG strats</span></span></p>
<p> </p>
<p></span>
<p style="text-align: center"><span style="color: #ff0000"><span id="more-4597"></span></span></p>
<p>
<p style="text-align: center"><span style="color: #ff0000"><a rel="attachment wp-att-4247" href="http://www.arenapwnage.com/2011/01/15/popular-comps-for-holy-pallys-and-private-lessons/lawrencejame-horde-banner-2/"><img class="size-full wp-image-4247  aligncenter" src="http://www.arenapwnage.com/wp-content/uploads/2011/01/Lawrencejame-horde-banner.jpg" alt="" width="408" height="199" /></a></span></p>
<p>
<p><span style="color: #ff0000"> </span></p>
<p><span style="color: #ff0000"> </span></p>
<p><span style="color: #ff0000"> </span></p>
<p><span style="color: #ff0000">General strat against most comps: </span>Most of the time as a paladin playing TSG, you will be forced to blow your cool downs very easy. Like every Comp in WoW, it has its plus sides and its down sides. The plus side of TSG, is it has amazing burst damage. The down side of TSG, is the fact that after your initial cool downs, it can be hard to force pressure and survive. So playing into the strengths that TSG has, it forces the TSG to blow offensive and defensive cool downs early to force pressure and hopefully end the game early on. Your job as the paladin, is to keep your team out of CC, and keep your team alive as long as possible.</p>
<p> </p>
<p>Best specs for this team are: Arms, Frost, Holy.</p>
<p> </p>
<p><span style="color: #000080">Vs. RMP (Rogue Mage Priest) </span>- This match up can be very hard, as rmp has a ton of survivability, and peels for their priest. Despite it being hard, going priest is still the best option. Blow c.d.’s early, Reck-blade storm-throw down, and strangulate.</p>
<p> </p>
<p>As the pally, keep the mage to your focus, cleanse sheeps and give freedoms out ASAP. If you get the chance, and you see the mage tunneling frost bolts into one of your teammates, don’t be afraid to try to rebuke it, and interrupt him. Use sacrifice and pet early, also use aura mastery if you have to cast, as if you get counter-spelled early, you can lose the game instantly.</p>
<p> </p>
<p>Use HOJ on the priest or rogue, depending on who has used their trinket. Make sure your DK uses trap early, to force trinkets.</p>
<p> </p>
<p><span style="color: #000080">Vs. RLS (Rogue Lock Shaman)</span> &#8211; This comp can also be quite a headache. Very similar to RMP, its another game where you must win very early on, before you run out of cool downs. Basically you want to start off on the lock, to force the shammy into a position he has to heal. Than you want to make a quick swap with all your cool downs onto the shaman and try to get a kill. Sometimes this wont work, and the shammy will get away. Don’t force it, swap back to the lock and try to save the game by gibing the warlock. Sometimes at this point, we split and have either the warr or the dk stay on the shammy to interrupt, and have the other one on the lock to get the kill.</p>
<p> </p>
<p>As the pally in this comp, you will often be put into very bad positions, opening you up to fears. My best advice is to try to follow your team behind pillars as much as possible, so that your dk and warrior do not have to get off their target. Use rebuke a lot in these situations, interrupting fears.</p>
<p> </p>
<p><span style="color: #000080">Vs. WLS (Warrior Lock Shaman)</span> &#8211; This comp is much easier to pay against. Most of the time we just train the lock from start to finish, putting out insane pressure, and eventually gibing the warlock with interrupts on the shammy (death grip, throw down stun, hoj, strangulate). In the rare case that you cannot kill the warlock, again swap to the shammy and blow c.d.’s on him. The warrior does not have anywhere near the amount of peels that a rogue has, and thus it will make it easier to train the shammy.</p>
<p> </p>
<p>Because your facing a warr and not a rogue, it will be much easier for your team to swap to any target they want. So you as the pally, can stay far range from the warlock and basically never get feared. If your team does swap to the shammy, don’t be afraid to go in close range and again, use rebuke to your advantage.</p>
<p> </p>
<p><span style="color: #000080">Vs. MLS (Mage, Lock, Rshammy)</span> &#8211; This is probably the hardest comp. for TSG to face. Blowing cool downs early is an absolute must, and getting a kill on the shimmy early, is the absolute best way to win this game. TSG is very susceptible to CC, and MLS is full of CC. Therefore, I would suggest starting on the lock, and instantly swapping to the shammy as soon as possible. Blowing all cool downs on the shammy, and praying for big crits.</p>
<p> </p>
<p>You as the pallly, may have nightmares after you play this team. Trying to avoid fear, sheep, and dodge silences, all the while dispelling your team and healing, can almost seem impossible at times. This is why your team blowing cool downs early is so very important. If you have to cast, and do not have any cool downs up, the game is basically over. I would suggest keeping the mage to your focus and watching for sheeps, and play extremely offensive, ride the shammy with 3 interrupts, using sacrifice, freedom to keep your team free and offensive. And relying on bubble, aura mastery, and pet to keep your team alive.</p>
<p> </p>
<p><span style="color: #000080">Vs. KFC (Hunter, Warrior, RShammy)</span> &#8211; This is one of the easier comps TSG comes to face, but if not handled properly, can become a dps race. We train the shammy, and cc the hunter with hoj-dk trap-warrior fear, and saving throw down for the shammy.</p>
<p> </p>
<p>As the pally, the biggest thing you need to worry about are the hunter traps. I always try to sacrifice early (protecting it with kings or might), to avoid getting trapped. If I do not have a trinket up, I always call for my team to intervene me to try to eat the trap (call this out while scattered). Also, there isn’t much punishment for going in and trying to interrupt the shammy. Its very effective for 3 interrupts to be training a shammy, making it almost impossible to fake cast all of us.</p>
<p> </p>
<p><span style="color: #000080">Vs. TSG(Mirror, Hpally, DK, Warrior)</span> &#8211; Mirror matches, really comes down to who used their c.d.’s first and effectively. We almost always start on the DK, forcing c.d.’s early, once the dk is somewhat low, we grip in the paladin, and try to stun/interrupt him, and force him into bubbling. After bubble, we either keep training the dk and interrupt the pally, or just swap pally and try to blow our remaining c.d.’s to kill him.</p>
<p> </p>
<p>As the pally vs. this comp, I would suggest saving freedom for yourself at the start of the game. If they try to do the same strat (gripping pally in and interrupting), you will have freedom up for yourself, to freedom-holy radiance out of range, and back into your position. Other than that, always be casting heals and topping your teammates off as much as possible, stay max range, and use your cool downs wisely. don’t be afraid to BOP early to relieve pressure (have your teammates make a /remove aura BOP macro).</p>
<p>　</p>
<p> </p>
<p>　</p>
<p><span style="color: #000080">Vs. LSD (Boomkin, Lock, RShammy)</span> &#8211; LSD comp relies on over-time damage adding up and killing basically everyone on the map. And for this reason, you again, must blow c.d.’s very early to force pressure and hopefully get a kill. Against this comp, we have gotten kills on everything. We mostly try to kill the lock, unless it’s a map where he can jump down and port up, and if that’s the case, we usually go shammy.</p>
<p> </p>
<p>As the pally, you want to try to save your cool downs as long as possible. Your pet mostly. You want to save your cool downs for when the damage first starts to get un-healable. Basically when the lock has dots on more than one target.</p>
<p> </p>
</p>
<p> </p></p>
]]></content:encoded>
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		<item>
		<title>Changes that the Holy Paladin Class is in dire need of</title>
		<link>http://www.arenapwnage.com/2011/05/09/changes-that-the-holy-paladin-class-is-in-dire-need-of/</link>
		<comments>http://www.arenapwnage.com/2011/05/09/changes-that-the-holy-paladin-class-is-in-dire-need-of/#comments</comments>
		<pubDate>Mon, 09 May 2011 20:16:11 +0000</pubDate>
		<dc:creator>Larry Liebler</dc:creator>
				<category><![CDATA[Advanced Tactics]]></category>
		<category><![CDATA[Arena Fundamentals For the Beginner]]></category>
		<category><![CDATA[Blizzard News]]></category>
		<category><![CDATA[General]]></category>
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		<category><![CDATA[holy paladin cata]]></category>
		<category><![CDATA[Holy Paladin Class]]></category>

		<guid isPermaLink="false">http://www.arenapwnage.com/?p=4539</guid>
		<description><![CDATA[LJ talks new ideas for holy pallys&#8230;


 
 
 
 
Playing a Holy Pally right now can be extremely frustrating and can often times, seem not worth the headache. Were at a time in WoW, where cc is at its highest value. Pally’s by far, have the hardest time avoiding cc out of any class. Pally’s need hardcore babysitting [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;">LJ talks new ideas for holy pallys&#8230;</p>
<p style="text-align: center"><span id="more-4539"></span></p>
<p style="text-align: center"><a rel="attachment wp-att-4247" href="http://www.arenapwnage.com/2011/01/15/popular-comps-for-holy-pallys-and-private-lessons/lawrencejame-horde-banner-2/"><img class="aligncenter size-full wp-image-4247" src="http://www.arenapwnage.com/wp-content/uploads/2011/01/Lawrencejame-horde-banner.jpg" alt="" width="408" height="199" /></a></p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p>Playing a Holy Pally right now can be extremely frustrating and can often times, seem not worth the headache. Were at a time in WoW, where cc is at its highest value. Pally’s by far, have the hardest time avoiding cc out of any class. Pally’s need hardcore babysitting from their teammates to be successful. It is nearly impossible to carry a team as a holy paladin right now. Currently, there is not one comp. that would be less successful with any other healer.</p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p>Some may ask. How is it we were so good in wrath, and now so bad? Well, the answer is simple. The game slowed down. And we lost some key abilities. The two biggest ones, were sacred shield and divine sacrifice. Now, I am not saying we need those things back. However, we do need changes. These are some of the ideas I think should be implemented.</p>
<p> </p>
<p> </p>
<p> </p>
<p><a rel="attachment wp-att-4543" href="http://www.arenapwnage.com/2011/05/09/changes-that-the-holy-paladin-class-is-in-dire-need-of/sad-face/"><img class="aligncenter size-full wp-image-4543" src="http://www.arenapwnage.com/wp-content/uploads/2011/05/sad-face.jpg" alt="" width="567" height="431" /></a><a> </a></p>
<p> </p>
<p> </p>
<p> </p>
<p>1.<strong> Hand of Justice, give it a 20 yard range and a 30 second cool down</strong> &#8211; In its current state, hand of justice is almost impossible to apply.</p>
<p> </p>
<p> </p>
<p>2. <strong>Divine Shield has dispel immunity for the first 3 seconds </strong>- Too many times has our best defensive ability been removed instantly. There are games where priests will literally spam cast Mass Dispel while were getting trained, making it virtually a useless ability.</p>
<p> </p>
<p> </p>
<p>3. <strong>Hand of Sacrifice on a shorter cooldown, and cannot be dispelled</strong> &#8211; I would suggest a C.D. of 30 secs, and have it last for 3-4 seconds. This ability should not be used as a damage absorb, but as a way of breaking cc.</p>
<p> </p>
<p> </p>
<p>4.<strong> Rebuke: 25 yard range (same as wind shear)</strong> &#8211; I really think this change is needed and seems easy enough to change. Rebuke is seen as useless in 3s/5s and sometimes in 2s. You cannot expect paladins to run out in the open to interrupt a player, when we have no way of negating cc besides los’ing. This ability is amazing, and when able to use, gives reason to bring a paladin over other healers.</p>
<p> </p>
<p> </p>
<p>5. <strong>Allow bubble to be cast while cycloned</strong> &#8211; This change should have been implemented a long time ago.</p>
<p> </p>
<p> </p>
<p>6. <strong>Allow our 4 piece bonus to reduce the Blessed Life ICD by 4 seconds</strong> &#8211; Currently I do not think we have enough ways to generate Holy Power. And while I do not agree with making our class more RNG, I do think its necessary to do something with this.</p>
<p> </p>
<p> </p>
<p>7. <strong>Improve our dispel, by making sacred cleansing remove 2 magic effects</strong> &#8211; We are defensive healers. We should have the best dispel hands down.</p>
<p> </p>
<p> </p>
<p>8. <strong>Healing Shield (or any other name)</strong> &#8211; Similar to earth shield. You apply it on one target only, and it has 6 charges. Lasts 5-10 mins. Each time the healing shielded target gets hit by a damaging ability, you gain a holy power charge. It should have an internal c.d. of say 3 seconds. Meaning every 3 seconds you gain another holy power.</p>
<p> </p>
<p> </p>
<p>9. <strong>Word of Victorious(playoff of word of glory)</strong> &#8211; This would be another new spell designed to give us options on what to spend holy power on. It would be a heal-over-time ability. Similar to rejuvenation. Each point would give the HoT more healing. So 1 point holy power = 20k over 10 seconds, 3 points = 50k over 10 seconds, or something similar to that</p>
<p> </p>
<p> </p>
<p><img src="http://www.arenapwnage.com/wp-content/uploads/2011/05/thumbs-up.jpg" alt="" width="283" height="424" /></p>
<p> </p>
<p> </p>
<p> </p>
<p>These changes would not only increase the skill cap of paladins, but would be the right step in balancing holy pallys in arena. I really think the paladin community needs to be more out spoken on what is going on in arena, and help blizzard come up with ideas to fix our class. Despite what many people say, there are still ways to get high rating as a holy pally, and achieve gladiator type ratings, but that doesn’t mean they are balanced by any means. If anyone has come up with interesting new ideas on how to fix pallys, please post them below for discussion.</p>
]]></content:encoded>
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		<title>Video Lesson: Spriest Mage Vs Druid Lock</title>
		<link>http://www.arenapwnage.com/2011/04/20/video-lesson-spriest-mage-vs-druid-lock/</link>
		<comments>http://www.arenapwnage.com/2011/04/20/video-lesson-spriest-mage-vs-druid-lock/#comments</comments>
		<pubDate>Wed, 20 Apr 2011 01:14:04 +0000</pubDate>
		<dc:creator>Arena Pwnage</dc:creator>
				<category><![CDATA[2v2]]></category>
		<category><![CDATA[Site News / Free Content]]></category>
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		<category><![CDATA[shadow priest]]></category>
		<category><![CDATA[Spriest Mage]]></category>
		<category><![CDATA[Spriest Mage Vs Druid Lock]]></category>
		<category><![CDATA[talbadar shadow priest]]></category>
		<category><![CDATA[Talbadar's Shadow Priest Guide]]></category>

		<guid isPermaLink="false">http://www.arenapwnage.com/?p=4528</guid>
		<description><![CDATA[Here&#8217;s a long lost spriest mage clip showcasing tips and tricks to beat Druid Lock teams.

]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s a long lost spriest mage clip showcasing tips and tricks to beat Druid Lock teams.</p>
<p><span id="more-4528"></span></p>
<br /><img src="http://www.arenapwnage.com/store/preview.jpg" alt="media" /><br />

]]></content:encoded>
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		<item>
		<title>Video Lesson: WLP &#8211; Warrior Lock Pally</title>
		<link>http://www.arenapwnage.com/2011/04/20/video-lesson-wlp-warrior-lock-pally/</link>
		<comments>http://www.arenapwnage.com/2011/04/20/video-lesson-wlp-warrior-lock-pally/#comments</comments>
		<pubDate>Wed, 20 Apr 2011 00:51:31 +0000</pubDate>
		<dc:creator>Larry Liebler</dc:creator>
				<category><![CDATA[3v3]]></category>
		<category><![CDATA[Paladin]]></category>
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		<category><![CDATA[Warrior Lock Pally]]></category>
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		<category><![CDATA[WLP guide]]></category>

		<guid isPermaLink="false">http://www.arenapwnage.com/?p=4497</guid>
		<description><![CDATA[Some tips and tricks for WLP against several comps.

]]></description>
			<content:encoded><![CDATA[<p>Some tips and tricks for WLP against several comps.</p>
<p><span id="more-4497"></span><br /><img src="http://www.arenapwnage.com/store/preview.jpg" alt="media" /><br />
</p>
]]></content:encoded>
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		<item>
		<title>Video Lesson: Cata Warrior PvP Dueling Guide</title>
		<link>http://www.arenapwnage.com/2011/04/11/video-lesson-cata-warrior-pvp-dueling-guide/</link>
		<comments>http://www.arenapwnage.com/2011/04/11/video-lesson-cata-warrior-pvp-dueling-guide/#comments</comments>
		<pubDate>Mon, 11 Apr 2011 22:44:40 +0000</pubDate>
		<dc:creator>Arena Pwnage</dc:creator>
				<category><![CDATA[1v1]]></category>
		<category><![CDATA[Arena Fundamentals For the Beginner]]></category>
		<category><![CDATA[Site News / Free Content]]></category>
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		<category><![CDATA[Warrior]]></category>
		<category><![CDATA[dueling]]></category>
		<category><![CDATA[Cata Warrior duel Guide]]></category>
		<category><![CDATA[Cata Warrior PvP Guide]]></category>
		<category><![CDATA[warrior duel guide]]></category>
		<category><![CDATA[warrior pvp]]></category>

		<guid isPermaLink="false">http://www.arenapwnage.com/?p=4521</guid>
		<description><![CDATA[Here&#8217;s a video guide covering warrior dueling and pvp in cataclysm.

]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s a video guide covering warrior dueling and pvp in cataclysm.</p>
<p><span id="more-4521"></span></p>
<br /><img src="http://www.arenapwnage.com/store/preview.jpg" alt="media" /><br />

]]></content:encoded>
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		</item>
		<item>
		<title>The Art of Avoiding/Dealing with CC.</title>
		<link>http://www.arenapwnage.com/2011/04/02/the-art-of-avoidingdealing-with-cc/</link>
		<comments>http://www.arenapwnage.com/2011/04/02/the-art-of-avoidingdealing-with-cc/#comments</comments>
		<pubDate>Sat, 02 Apr 2011 17:02:00 +0000</pubDate>
		<dc:creator>Larry Liebler</dc:creator>
				<category><![CDATA[2v2]]></category>
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		<guid isPermaLink="false">http://www.arenapwnage.com/?p=4474</guid>
		<description><![CDATA[ LJ goes over how to avoid CC as a hpally&#8230;


 
 
We are at a point where positioning is more important than ever. One landed CC can lead to a chain of CC effects. The fact that pallys must stand still and cast the majority of our heals, makes pallys the most susceptible to cc out of [...]]]></description>
			<content:encoded><![CDATA[<p> LJ goes over how to avoid CC as a hpally&#8230;</p>
<p><span id="more-4474"></span></p>
<p style="text-align: center"><a rel="attachment wp-att-4247" href="http://www.arenapwnage.com/2011/01/15/popular-comps-for-holy-pallys-and-private-lessons/lawrencejame-horde-banner-2/"><img class="size-full wp-image-4247    aligncenter" src="http://www.arenapwnage.com/wp-content/uploads/2011/01/Lawrencejame-horde-banner.jpg" alt="" width="408" height="199" /></a></p>
<p> </p>
<p> </p>
<p>We are at a point where positioning is more important than ever. One landed CC can lead to a chain of CC effects. The fact that pallys must stand still and cast the majority of our heals, makes pallys the most susceptible to cc out of any class</p>
<p> </p>
<p> </p>
<p><a rel="attachment wp-att-4475" href="http://www.arenapwnage.com/2011/04/02/the-art-of-avoidingdealing-with-cc/lj-is-there-anyhting-we-can-do/"><img class="aligncenter size-full wp-image-4475" src="http://www.arenapwnage.com/wp-content/uploads/2011/04/LJ-is-there-anyhting-we-can-do.png" alt="" width="579" height="490" /></a></p>
<p> </p>
<p align="center">…</p>
<p style="text-align: center">Yes there is.</p>
<p style="text-align: center"> </p>
<p><span style="text-decoration: underline">
<p><strong><span style="color: #ff0000">Focus:</span></strong></p>
<p> </p>
<p> </p>
<p>
<p>Always take advantage of your focus target. /focus is a ability that should be bounded to a easy to move key bind. Throughout the game, you want to be swapping your focus target, depending on the cc you want to watch.</p>
<p> </p>
<p>For example, your facing a warlock/mage team. You start the game training the lock. So you have your mage to set to focus to watch for poly. Then your team makes a swap over to the mage, you then want to set your focus to the lock to watch for fear.</p>
<p> </p>
<p><span style="text-decoration: underline">
<p><strong><span style="color: #ff0000">Positioning:</span></strong></p>
<p> </p>
<p> </p>
<p>
<p>This is probably the greatest determining factor in avoiding cc as a hpally. Positioning is so important right now. First well start off with symbols. Symbols on yourself and your partners can be used to keep track of the position of your teammates very easily. Simply make your group a raid, and throw up symbols on your mates (I’d suggest the star, since it implies you’re the boss). Symbols are seen through pillars, and across the map.</p>
<p> </p>
<p>The next thing were going to talk about, requires a lot of patience and focus. Awareness. It may sound easy, but it’s a skill that many people over look and don’t use. Awareness should be defined as, knowing where you are, your teammates are, and where your opponents are. Having this type of awareness, will give you the best opportunity to win games, and will separate you from a mediocre player, too a great player. The best way to practice this, is to literally tell yourself to pay attention to the positioning going on around you. Once you have done this for a while (sometimes a while, is an entire season, sometimes it’s a week, sometimes its an entire expansion) it will become second nature to you and you wont even notice your doing it.</p>
<p> </p>
<p> </p>
<p style="text-align: center"><a rel="attachment wp-att-4476" href="http://www.arenapwnage.com/2011/04/02/the-art-of-avoidingdealing-with-cc/i-ar-hiding/"><img class="size-full wp-image-4476  aligncenter" src="http://www.arenapwnage.com/wp-content/uploads/2011/04/i-ar-hiding.jpg" alt="" width="330" height="430" /></a></p>
<p> </p>
<p> </p>
<p> </p>
<p><span style="text-decoration: underline">
<p><strong><span style="color: #ff0000">Abilities to avoid cc:</span></strong></p>
<p> </p>
<p> </p>
<p>
<p>We have several abilities that allow us to line of site, interrupt cc, and avoid cc. First well start with interrupting cc. Most people have a very hard time finding a good time to use rebuke. I recently made a post on when/not to use it, but I wanted to give you guys a situation where it is perfect to use it. A lot of the time, when your pillaring, teams will come over to you to try to cc you or get you away from the pillar. If you see this happening, you can prepare yourself to interrupt a fear/sheep. Sometimes, if you end up getting feared away from the pillar, it’s not a bad idea to tie holy radiance/rebuke together for a sprinted kick at the next Cc’ing opponent.</p>
<p> </p>
<p>Aura mastery, is a great tool but I often see a lot of players use this with a chance of them not being interrupted. I use afflicted to track all interrupts (pummel, CS, rebuke, etc.). I will never use aura mastery if these abilities are on c.d., as it would be a complete waste. The best time to use aura mastery, is when it is absolutely necessary to cast heals and are worrying about getting interrupted.</p>
<p> </p>
<p>PVP trinket is one of your best outs against CC. However, there are many wrong ways to use it. You basically have two major cd’s that you don’t want to use at the same time. Which are bubble, and trinket. For example, lets say a rogue/mage/priest team open on you, lets say you trinket a kidney shot, but get put into a blanket counter-spell and are forced to bubble. At this rate, you would have been better off bubbling the kidney shot, and immuning the counter-spell, thus saving your pvp trinket for another time. Basically, you don’t want to trinket a fear, and get put right back into a poly. If you can avoid using bubble/trinket at the same time, do it.</p>
<p> </p>
<p>Sacrifice is the last tools we will go over. Sac can really only save you from sheep, warr fear, and blind/sleeps. The main reason to use sac, is to stop polys though, so we will use that as an example. With so many dispels in the game right now, its very important we use our sacrifice at the right time. When you see the mage casting sheep, that’s when you need to be using sacrifice. This way, even if he spell steals your sacrifice after his sheep, you already broke out of one, and are now on DR. If you use it before he casts sheep, he will spell steal it, and then sheep you after, giving you a full set of sheeps.</p>
<p>　</p>
<p> </p>
<p><strong><span style="color: #ff0000">Communication:</span></strong></p>
<p> </p>
<p>Talking with your teammates is very important. I always am talking (mostly screaming) when I cannot avoid a CC.</p>
<p> </p>
<p><a rel="attachment wp-att-4477" href="http://www.arenapwnage.com/2011/04/02/the-art-of-avoidingdealing-with-cc/im-about-to-get-sheeped/"><img class="aligncenter size-full wp-image-4477" src="http://www.arenapwnage.com/wp-content/uploads/2011/04/IM-ABOUT-TO-GET-SHEEPED.png" alt="" width="579" height="490" /></a></p>
<p> </p>
<p> </p>
<p>Depending on your teammates ability and using teamwork to avoid CC, is very important in every game. You must rely on your team to interrupt cc that you cannot avoid.</p>
</p>
<p> </p>
<p> </p>
<p>
<p> </p>
</p>
<p></span>
<p> </p>
</p>
<p> </p>
</p>
<p> </p>
</p>
<p></span>
<p> </p>
</p>
<p></span></p>
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		<item>
		<title>Video Lesson: Warrior Mage Paladin</title>
		<link>http://www.arenapwnage.com/2011/03/16/video-lesson-warrior-mage-paladin/</link>
		<comments>http://www.arenapwnage.com/2011/03/16/video-lesson-warrior-mage-paladin/#comments</comments>
		<pubDate>Wed, 16 Mar 2011 20:26:56 +0000</pubDate>
		<dc:creator>Larry Liebler</dc:creator>
				<category><![CDATA[3v3]]></category>
		<category><![CDATA[Paladin]]></category>
		<category><![CDATA[Site News / Free Content]]></category>
		<category><![CDATA[VIP Content]]></category>
		<category><![CDATA[lawrencejame]]></category>
		<category><![CDATA[lj holy pala]]></category>
		<category><![CDATA[raycharles]]></category>
		<category><![CDATA[warrior mage paladin]]></category>
		<category><![CDATA[WMP]]></category>
		<category><![CDATA[wmp strats]]></category>

		<guid isPermaLink="false">http://www.arenapwnage.com/?p=4295</guid>
		<description><![CDATA[LJ goes over strats and tips for warrior mage paladin against several comps.

 
]]></description>
			<content:encoded><![CDATA[<p>LJ goes over strats and tips for warrior mage paladin against several comps.</p>
<p><span id="more-4295"></span></p>
<p> </p>
<br /><img src="http://www.arenapwnage.com/store/preview.jpg" alt="media" /><br />

]]></content:encoded>
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		</item>
		<item>
		<title>Rogue Tips and Macros</title>
		<link>http://www.arenapwnage.com/2011/03/07/rogue-tips-and-macros/</link>
		<comments>http://www.arenapwnage.com/2011/03/07/rogue-tips-and-macros/#comments</comments>
		<pubDate>Mon, 07 Mar 2011 04:18:38 +0000</pubDate>
		<dc:creator>Arena Pwnage</dc:creator>
				<category><![CDATA[Arena Fundamentals For the Beginner]]></category>
		<category><![CDATA[Rogue]]></category>
		<category><![CDATA[Site News / Free Content]]></category>
		<category><![CDATA[VIP Content]]></category>
		<category><![CDATA[rogue cata guide]]></category>
		<category><![CDATA[rogue cata tips]]></category>
		<category><![CDATA[rogue cata tricks]]></category>
		<category><![CDATA[rogue macros]]></category>
		<category><![CDATA[Rogue Tips and Macros]]></category>

		<guid isPermaLink="false">http://www.arenapwnage.com/?p=4455</guid>
		<description><![CDATA[Entarion shares his macros and tips on playing as a rogue.  

Hello everyone, I&#8217;ve decided to make a little article filled with general tips and  macros.
 
I&#8217;ll start off with a few very useful macros:
 
Vanish macro: #showtooltip Vanish
/cast Vanish /cast [@focus] Sap
Also works with Shadow Dance: #showtooltip Shadow Dance
/cast Shadow Dance
/cast [@focus] Sap
 
It&#8217;s a [...]]]></description>
			<content:encoded><![CDATA[<p>Entarion shares his macros and tips on playing as a rogue.<span id="more-4455"></span> <strong> </strong></p>
<p><strong><br /></strong></p>
<p>Hello everyone, I&#8217;ve decided to make a little article filled with general tips and <br /> macros.</p>
<p> </p>
<p>I&#8217;ll start off with a few very useful macros:</p>
<p> </p>
<p>Vanish macro:<br /> #showtooltip Vanish</p>
<p>/cast Vanish<br /> /cast [@focus] Sap</p>
<p>Also works with Shadow Dance:<br /> #showtooltip Shadow Dance</p>
<p>/cast Shadow Dance</p>
<p>/cast [@focus] Sap</p>
<p> </p>
<p>It&#8217;s a pretty simple macro that&#8217;ll cast vanish and attempt to sap your focus target. This way if it happens that your focus target&#8217;s in range and out of combat for whatever reason, if you mash the macro he&#8217;ll be in a sap.</p>
<p> </p>
<p>Arena 1-5 Blind:<br /> #showtooltip Blind</p>
<p>/cast [@arena1-5] Blind</p>
<p> </p>
<p>Make sure you use in addition to a focus blind macro arena 1-5, makes blinding much easier and faster once you get used to it. I&#8217;m currently using Alt 1-5 for those macros.</p>
<p> </p>
<p>Use alot of focus macros:<br /> #showtooltip Blind/Kick/Dismantle/Redirect/Kidney/Gouge/Sap and so on<br /> /cast [@focus] Blind/Kick etc</p>
<p> </p>
<p>Generally you should be working alot with focus macros given the control rogues can put out as of now. <br /> (Note: For Redirect&gt;Kidney, you&#8217;ll need to use 2 globals. I&#8217;m currently using 2 different binds + binds for fRedirect and fKidney, simply because I dislike the idea of using a castsequence macro because of the way the function.)</p>
<p> </p>
<p>Sdance&gt;Sstep&gt;Garrote:<br /> #showtooltip Shadow Dance</p>
<p> </p>
<p>/cast Shadow Dance<br /> /cast Shadowstep</p>
<p>/cast Garrote</p>
<p>I&#8217;ve got this seperately bound right now for whenever I&#8217;m switching to a healer. It&#8217;s way less clunky and I&#8217;ve got free binds for it too. You can obviously also use it with Cheap Shot.</p>
<p> </p>
<p>Shadowstep + Kick:<br /> #showtooltip Shadowstep</p>
<p> </p>
<p>/cast Shadowstep</p>
<p>/cast Kick</p>
<p> </p>
<p>This is a pretty handy macro, shadowsteps to your target and kicks it instantly. Once again, feels way less clunky than having to use 2 buttons instead of one and since I actually am forced to do it often, I feel like it&#8217;s pretty handy.</p>
<p> </p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</p>
<p>Now we&#8217;re done with the handy macros. I&#8217;ll move along to some tips.</p>
<p> </p>
<p>Tip 1:</p>
<p>If your partner(given you play with a Mage/Warlock) currently can&#8217;t CC the healer for example while you want to set up a kill, you can always just Redirect Kidney their healer if he&#8217;s close to you or even a DPS to give you more space and follow it up with a Sap since by the time that a full Kidney Shot will end, the person will be out of Combat given noone from your team attacks him.</p>
<p> </p>
<p>Tip 2:</p>
<p>Always call it when you want to setup a kill or can put out heavy pressure. This is a major part of your communication.</p>
<p> </p>
<p>Tip 3:</p>
<p>Don&#8217;t overextend unless you have CDs ready. Even in our current state of godlike survival, a rogue still will drop in a stun without trinket or even just get globalled by melees if you don&#8217;t have your CDs up.</p>
<p> </p>
<p>Tip 4:</p>
<p>Whenever you know that you can&#8217;t get to a target, CALL it so your team can switch off. If someone is really kiting you far away or to the extend where you can&#8217;t stick to him effectively, it&#8217;s better for you to just switch off.<br /> Surprising switches with a Shadow Dance and a Smokebomb have granted us alot of wins in 3v3, keep in mind that everything and everyone can die.</p>
<p> </p>
<p>Tip 5:</p>
<p>Whenever you see someone overextending, don&#8217;t be afraid to call for a swap. It&#8217;ll generally force the other team defensive or even cause the guy to die.</p>
<p> </p>
<p>Tip 6:</p>
<p>Always keep up-to-date with the class mechanics and how to counter them. As the rogue of your team, you should generally be leading and without understanding the game mechanics, you won&#8217;t be effective enough.</p>
<p> </p>
<p>Tip 7:</p>
<p>Don&#8217;t ever use your Shadow Dance unless your teammates can connect and your healer&#8217;s free to dispel you.</p>
<p> </p>
<p>Tip 8:</p>
<p>Get Unheeded Warning.</p>
<p> </p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</p>
<p>I&#8217;ve been asked alot lately how to generally play Sub, what rotation to use and general stuff like that. As Subtlety, there&#8217;s no real rotation, but some general pointers to keep track off.</p>
<p> </p>
<p>- I&#8217;ll advise you to always keep Recuperate up ALL the time.</p>
<p> &#8211; Use the Hemorrhage Glyph and keep the dot up at all times. It&#8217;s a 10% damage boost if you picked Sanguary Vein which you should have.</p>
<p> </p>
<p>- I generally don&#8217;t use SnD unless I&#8217;m just trying to put out some steady damage and am not going for the kill.</p>
<p> </p>
<p>- Rupture is worthless right now and not worth the combo points. Pretty much same applies to Expose Armor.</p>
<p> </p>
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